﻿/*********************************************************************************/
/**    Sims3Pack Readme Generator                                               **/
/**    Copyright (C) 2012  Anja Knackstedt                                      **/
/**                                                                             **/
/**    This program is free software: you can redistribute it and/or modify     **/
/**    it under the terms of the GNU General Public License as published by     **/
/**    the Free Software Foundation, either version 3 of the License, or        **/
/**    (at your option) any later version.                                      **/
/**                                                                             **/
/**    This program is distributed in the hope that it will be useful,          **/
/**    but WITHOUT ANY WARRANTY; without even the implied warranty of           **/
/**    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the            **/
/**    GNU General Public License for more details.                             **/
/**                                                                             **/
/**    You should have received a copy of the GNU General Public License        **/
/**    along with this program.  If not, see <http://www.gnu.org/licenses/>.    **/
/**                                                                             **/
/*********************************************************************************/




namespace Sims3PackReadmeGenerator.Sims3PackReader
{
    public static class xmlStringValues
    {
        public const string badCCErrorCatIdCrash = "crash";
        public const string badCCErrorCatIdOther = "other";
        public const string badCCErrorCatIdTextureErr = "textureerror";
        public const string badCCErrorCatIdTxtcError = "txtcerror";	 

        public const string nodeDependency          = "dependency";
        public const string nodeDependencyGuid      = "guid";
        public const string nodeDependencyType      = "type";
        public const string nodeDependencyTypeValExp    = "expansion";
        public const string nodeDependencyTypeValStuff  = "stuff";
        public const string nodeDependencyTypeValStore  = "store";
        public const string nodeDependencyNameDE    = "name_de";
        public const string nodeDependencyNameEN    = "name_en";
        public const string nodeDependencyAbbrevDE = "abbrev_de";
        public const string nodeDependencyAbbrevEN = "abbrev_en";

        public const string nodeStoreItem               = "StoreItem";
        public const string nodeStorePackageFileName    = "PackageFileName";
        public const string nodeStoreItemName           = "ItemName";
        public const string nodeStoreItemNameGerman     = "ItemNameGerman";
        public const string nodeStoreItemURL            = "URL";

        public const string nodeBadCCItem       = "badcc_item";
        public const string nodeBadCCPackageId  = "package_id";
        public const string nodeBadCCName       = "name";
        public const string nodeBadCCCategory   = "category";

        public const string nodeKnownCCItem         = "package";
        public const string nodeKnownCCPackageId    = "package_id";
        public const string nodeKnownCCNameDe       = "name_de";
        public const string nodeKnownCCNameEn       = "name_en";
        public const string nodeKnownCCCreator      = "creator";
        public const string nodeKnownCCHomepage     = "homepage";

        public const string nodeGamerefTraits           = "traits";
        public const string nodeGamerefSpeciesTypes     = "speciesTypes";
        public const string nodeGamerefMusic            = "music";
        public const string nodeGamerefColor            = "color";
        public const string nodeGamerefFood             = "food";
        public const string nodeGamerefLifestages       = "lifestages";
        public const string nodeGamerefGenders          = "genders";
        public const string nodeGamerefLottypes         = "lottypes";
        public const string nodeGamerefLotComSubtypes   = "lotComSubTypes";
        public const string nodeGamerefLotResSubtypes   = "lotResSubTypes";
        public const string nodeGamerefMatcategories    = "matcategories";

        public const string nodeReferenceId     = "id";
        public const string nodeReferenceNameDe = "name_de";
        public const string nodeReferenceNameEn = "name_en";

        /****************************************************************************************/
        /***  used in sims3-pack xml                                                          ***/
        /****************************************************************************************/

        public const string attrrContentType = "Type";

        public const string attrContentTypeValSim           = "sim";
        public const string attrContentTypeValHousehold     = "household";
        public const string attrContentTypeValLot           = "lot";
        public const string attrContentTypeValWorld         = "world";
        public const string attrContentTypeValPreset        = "preset";
        public const string attrContentTypeValHaircolorinfo = "haircolorinfo";
        public const string attrContentTypeValCoatset       = "coatset";
        public const string attrContentTypeValCascolorinfo  = "cascolorinfo";
        public const string attrContentTypeValPattern       = "pattern";
        public const string attrContentTypeValCasPart       = "CASpart";
        public const string attrContentTypeValObject        = "object";

        public const string nodeSims3PackPackageId      = "PackageId";
        public const string nodeSims3PackDisplayName    = "DisplayName";
        public const string nodeSims3PackLocalizedNames = "LocalizedNames";
        public const string nodeSims3PackGameVersion    = "GameVersion";
        public const string nodeSims3PackDescription    = "Description";
        public const string nodeSims3PackDependencies   = "Dependencies";
        public const string nodeSims3PackPackagedFile   = "PackagedFile";

        public const string nodePackagedFileName        = "Name";
        public const string nodePackagedFileLength      = "Length";
        public const string nodePackagedFileOffset      = "Offset";
        public const string nodePackagedFileGuid        = "Guid";
        public const string nodePackagedFileContentType = "ContentType";
        public const string nodePackagedFileThumbnail   = "Thumbnail";
        public const string nodePackagedFileMetatags    = "metatags";

        public const string nodeMetaMatCategory             = "matCategory";
        public const string nodeMetaCoatsetAge              = "age";
        public const string nodeMetaCoatsetSpecies          = "species";
        public const string nodeMetaPresetAgeGenderFlags    = "agegenderflags";

        public const string nodeMetaWorldName           = "name";
        public const string nodeMetaWorldDescription    = "description";
        public const string nodeMetaWorldNoLots         = "worldNoLots";
        public const string nodeMetaWorldNumResLots     = "worldNumResidentialLots";
        public const string nodeMetaWorldNumComLots     = "worldNumCommercialLots";
        public const string nodeMetaWorldNumOccLots     = "worldNumOccupiedLots";
        public const string nodeMetaWorldNumSims        = "worldNumSims";
        public const string nodeMetaWorldDimX           = "dimX";
        public const string nodeMetaWorldDimZ           = "dimZ";

        public const string nodeMetaHouseholdName           = "name";
        public const string nodeMetaHouseholdNumOfThumbs    = "numOfThumbs";
        public const string nodeMetaHouseholdHouseholdName  = "householdName";
        public const string nodeMetaHouseholdFunds          = "funds";
        public const string nodeMetaHouseholdSims           = "sims";

        public const string nodeMetaSimsSectionName     = "name";
        public const string nodeMetaSimsSectionBio      = "bio";
        public const string nodeMetaSimsSectionAge      = "age";
        public const string nodeMetaSimsSectionSpecies  = "species";
        public const string nodeMetaSimsSectionGender   = "gender";

        public const string nodeMetaLotName             = "name";
        public const string nodeMetaLotDescription      = "description";
        public const string nodeMetaLotBio              = "bio";
        public const string nodeMetaLotNumOfThumbs      = "numOfThumbs";
        public const string nodeMetaLotMaxLevel         = "maxlevel";
        public const string nodeMetaLotMinLevel         = "minlevel";
        public const string nodeMetaLotDimX             = "dimX";
        public const string nodeMetaLotDimZ             = "dimZ";
        public const string nodeMetaLotOccupied         = "occupied";
        public const string nodeMetaLotType             = "lottype";
        public const string nodeMetaLotTypeComLotVal    = "1";
        public const string nodeMetaLotComSubType       = "lotComSubType";
        public const string nodeMetaLotResSubType       = "lotResSubType";
        public const string nodeMetaLotHouseholdName    = "householdName";
        public const string nodeMetaLotFunds            = "funds";
        public const string nodeMetaLotSims             = "sims";

        public const string nodeMetaSimName         = "name";
        public const string nodeMetaSimDescription  = "description";
        public const string nodeMetaSimBio          = "bio";
        public const string nodeMetaSimAge          = "age";
        public const string nodeMetaSimGender       = "gender";
        public const string nodeMetaSimSpecies      = "species";
        public const string nodeMetaSimTraits       = "traits";
        public const string nodeMetaSimFavColor     = "favcolor";
        public const string nodeMetaSimFavMusic     = "favmusic";
        public const string nodeMetaSimFavFood      = "favfood";
        public const string nodeMetaSimIsVampire    = "isVampire";
        public const string nodeMetaSimIsUnicorn    = "isUnicorn";

    }
}
